Chisel

Chisel rounds edges in three places, all with the same five profiles:

  • Rounding rounds the edges of a single shape and is set on the shape.
  • Blending rounds the seam where two things meet and is set on the modifier.
  • The Smooth modifier sets a minimum radius for every edge and seam of a shape.

These roundings are part of the shape itself, not added geometry, and they update as you move or change the shapes.

The same box and post, Round profile

Every rounding and blend

WhereSettingsProfileIn the viewport
A shape’s edges or rimsProfile, Rounding, SmoothyesB, the teal Rounding arc
The upright edges of a Prism, Trapezoid or OblongBevel Profile, Bevel, Bevel Smoothyesthe green Bevel arc
An Ngon’s cornersper corner: rounding, profile, Smoothyesthe orange handles in Edit mode; the Bevel arc for all at once
A path shape’s Corner pointsRounding, Corner Profile, Corner Smooth (Points)yesthe orange handles in Edit mode
A Lathe’s cut facesSide RoundingRound onlyB, the Rounding arc
A Boolean’s seamBlend, Profile, Outer, Smooth, Material BlendyesCtrl + B, the blue Blend arc
A Carve’s rimBlend, Profile, Outer, SmoothyesCtrl + B, the blue Blend arc
An Emboss’s or Engrave’s edgesOuter and Inner, each with a profile and a SmoothyesCtrl + B (Outer), the yellow or violet arcs
A Bisect’s cut and polyline cornersBlend, Profile, Outer, Smooth; Corner Blend per corneryesthe orange blend and corner dots
A Mirror’s seamBlendRound onlynone
Array copiesSmoothRound onlythe orange smooth dot
A Sweep path’s cornersper point RoundingRound onlythe orange corner handles
The whole shapeSmooth modifier: Radius, Profile, Smooth, Override Allyesnone
A shape drawn in Block modeits bevel, rounding and blendyesB and Ctrl + B while drawing (Block mode)

Most of these are also dragged from the pie (South-West and East wedges), the right-click menu and the Tape tree’s right-click options.

3 items under this folder.