View Markdown
Standard Shapes
The ten standard shapes take their size from the object. They switch into one another with [ / ], see Changing the type.
| Shape | What it is | Its own settings | Rounding |
|---|---|---|---|
| Box | A box | Rounding, all edges | |
| Oblong | A box whose side edges and rims round separately | Bevel (side edges) and Cap Rounding (rims) | |
| Ngon | A polygon of any shape, extruded | corners, Depth | per corner, and Rounding for the rims |
| Trapezoid | A box with a smaller top | Cap | Bevel and Cap Rounding |
| Prism | A regular prism | Sides, Angle (3 sides) | Bevel and Cap Rounding |
| Sphere | A sphere | none | |
| Cylinder | A cylinder | Rounding, the rims | |
| Cone | A round taper | Cap | Rounding, the rims |
| Capsule | A cylinder with round ends | none | |
| Torus | A ring | Major Radius, Minor Radius | none |
Size and scale
A standard shape fills its object’s bounding box: scale the object and the shape follows. Rebuild Mesh bakes the scale into the shape’s own size and sets the scale back to 1.
See also
- Primitives: every shape
- Path Shapes: shapes made of points
- Rounding and Profiles