Chisel

Hollow a shape into a shell of given thickness, like Blender’s Solidify modifier, but the result is a single watertight SDF you can keep stacking on.

Solidify settings

Parameters

  • Thickness: shell wall thickness (0.001–10.0, soft max 1.0, default 0.1)

You can chain Solidify freely with booleans, mirrors, arrays, and twists. The shell stays a single watertight surface. Dragging the thickness from the pie updates the proxy mesh too, so selection outlines and snapping follow the shell.

See also