Chisel

Revolve is a lathe. The shape’s cross-section spins a full turn around one of its local axes: a rounded box becomes a ring, a tapered profile becomes a vase.

the Revolve modifier settings

Adding a revolve

  • Modifier panel: Add Modifier → Revolve
  • Pie menu (Q): the Revolve button in the South wedge’s modifier grid
  • Right-click menu: Modifiers → Revolve

Revolve is added to every selected Chisel shape.

Parameters

  • Axis: X / Y / Z (default Z). The local axis the cross-section spins around.
  • Offset: pushes the profile out from the axis before it spins (soft range -5.0–5.0, default 0.0). 0 keeps the profile where it is; a positive value opens a hole in the middle.

a profile revolved into a ring

Adjusting the offset

With the revolved object active, the pie’s East wedge shows a Revolve row: the axis buttons and the offset. Click the offset to drag it live. Shift for precision, Ctrl to snap, Space / Enter to confirm, RMB / Esc to cancel.

Legacy curves

The old Curve Revolve primitive is still available. Convert Legacy Curve turns one into an Ngon plus a Revolve modifier in a single click, keeping its place in the chain.

See also