---
title: Text
order: 3
---

A Blender text object drawn as a Chisel shape: its letters extruded by **Depth** and rounded like any other shape. The words, the font and the size stay the text object's own. With a plain text object selected, adding a **Text** turns that object into a Chisel Text; otherwise it makes a new one at the 3D cursor.

![the word Chisel as a rounded Text shape](../assets/text.webp)

## Settings

![the SDF panel of a Text](../assets/text-panel.webp)

| Setting | Default | Range | What it does |
|---|---|---|---|
| **Text** | | | The text object's words |
| **Font** | *Bfont Regular* | | The text object's font |
| **Size** | `1` | | The text object's size |
| **Depth** | `0.2` | > 0 (soft 100) | How far the letters are extruded, from the text's plane along local +Z |
| **Profile** | *Round* | *Round* · *Sharp* · *Soft* · *Tight* · *Chamfer* | The shape of the letters' edge rounding |
| **Rounding** | `0` | ≥ 0 (soft 2) | Rounds the letters' front and back edges. `B` drags it |
| **Smooth** *(Chamfer)* | `0` | ≥ 0 (soft 0.5) | Rounds the seams where the chamfer meets the faces |

The rows every shape has are in [Properties Panels](../interface/panels.md#rows-every-shape-has); **Rebuild Mesh** is greyed for a Text. The line *"Layout options live in the Font data panel"* points to Blender's *Font* data properties, which hold spacing, alignment, text boxes and text on a curve. Blender's own *Extrude* and *Bevel* are not used.

The right-click menu and the `Q` pie's West wedge drag **Depth**.

## Tab on a Text

With the Chisel tool active, `Tab` on a Text switches the tool to its [Edit mode](../interface/edit-mode.md), where a Text has no points. To type in the viewport, switch to another tool first (for example `W`), then press `Tab`.

## Redo panel

| Setting | Default | What it does |
|---|---|---|
| **Text** | *Text* | The words of a new text object |
| **Depth** | `0.2` | How far the letters are extruded |
| **Align** | *World* | *World*, *View* or *3D Cursor*: the rotation of the new text |

## Limits and known issues

> [!warning]
> **Enable Chisel** on a text object makes a Sphere-type shape. Use *Add ▸ Chisel ▸ Text* with the text object selected instead, or switch its **Type** to *Text*.

A very long text can carry more outline than one shape holds: the panel says *"Text too long: trailing glyphs are not rendered"*. A Text is not in the `[` / `]` cycle.

## See also

- [Outline](paths/outline.md): an extruded outline of your own points
