---
title: Torus
order: 10
---

A ring. It stands upright, with its hole facing along the object's local Y axis. It has no rounding.

![Torus](../../assets/torus.webp)

## Settings

![the SDF panel of a Torus](../../assets/sdf-panel-torus.webp)

| Setting | Default | Range | What it does |
|---|---|---|---|
| **Major Radius** | `0.7` | > 0 (soft 10) | From the centre to the middle of the tube |
| **Minor Radius** | `0.3` | > 0 (soft 5) | The tube's radius. Past the Major Radius the hole closes |

The rows every shape has are in [Properties Panels](../../interface/panels.md#rows-every-shape-has).

## Minor Radius

Right-click ▸ **Minor R** (also in the `Q` pie's West wedge) starts a drag of **Minor Radius**: move the mouse away from the centre for a thicker tube, towards it for a thinner one.

![right-click, Minor R, then a drag in and back out](../../assets/torus-minor.webp)

## Redo panel

After adding, the redo panel (`F9`) has:

| Setting | Default | Range | What it does |
|---|---|---|---|
| **Major Radius** | `0.7` | > 0 | Ring radius |
| **Minor Radius** | `0.3` | > 0 | Tube radius |
| **Align** | *World* | *World* · *View* · *3D Cursor* | Rotation of the new shape |

## See also

- [Lathe](../paths/lathe.md): any profile turned round an axis
- [Revolve](../../modifiers/revolve.md)
