---
title: Gizmos
order: 5
---

The **Gizmos** panel in *Render Properties* holds the per-scene toggles for everything Chisel draws on top of your viewport: the arc-and-dot widgets that adjust rounding and blend radii, the modifier-target dots, the Ngon point editor, the Sweep path, the Lattice cage, and the Bisect plane handles.

For how the gizmos behave during interaction (drags, hotkeys, colour coding), see [Interface: Gizmos](../interface/gizmos.md). This page covers only the visibility settings, grouped into four sub-panels: **Arcs**, **Dots**, **Ngon** (which also carries the Sweep and Lattice switches), and **Bisect**.

## Visibility gates

Every family has the same pair of toggles under **Gate On** at the top of its sub-panel. Both gates AND on their *on* sides:

- **Active Object**: tie the family to Blender's own *Show Gizmo → Active Object* viewport flag. Off means that flag is ignored.
- **Chisel Tool**: only draw the family while the Chisel tool is the active workspace tool. Off means any tool works.

| Active Object | Chisel Tool | Family draws when |
|:---:|:---:|---|
| off | off | always |
| off | on | the Chisel tool is active |
| on | off | *Show Gizmo → Active Object* is on |
| on | on | both of the above |

Defaults: **Arcs** has Active Object *on* and Chisel Tool *on*; every other family has Active Object *off* and Chisel Tool *on*.

The dot families (Ngon, Sweep, Lattice, Bisect) also need the object to be both active *and* selected. Deselect it and they go away.

## Arcs

![Arc gizmo settings](../assets/rendersettings-gizmo-arcs.webp)

The arc cluster is the ring of draggable fillet handles. Below the two gates is a per-arc enable list, so you can hide the handles you never touch on a given kind of object:

- **Bevel**: vertical / corner-edge bevel arc
- **Rounding**: cap and edge rounding arc
- **Blend**: boolean, carve, mirror, array, and bisect seam blend
- **Emboss Strength / Emboss Inner / Emboss Outer**
- **Engrave Strength / Engrave Inner / Engrave Outer**

All are on by default. The [Carve](../modifiers/carve.md) offset arc has no switch of its own; it follows the two gates.

## Dots

![Dot gizmo settings](../assets/rendersettings-gizmo-dots.webp)

Modifier dots are filled circles at each modifier target's origin, coloured by modifier type. Click one to make that target the sole active selection, the fastest way to grab a cutter buried inside the shape it cuts.

- **Show**: which objects get dots:
  - **Active**: the active object's targets, while it is also selected
  - **Selected** *(default)*: every selected object's targets
  - **Off**: no dots
- **Hidden Objects**: default *on*: every target keeps its dot whether it is hidden or not, so a veiled cutter stays one click away. Off, targets hidden in the viewport (with `H` or [Veil](../operations/veil.md), *Disable in Viewports*, a hidden collection, or outside the local view) draw no dot.

## Ngon

![Ngon gizmo settings](../assets/rendersettings-gizmo-ngon.webp)

Controls the [Ngon editing gizmo](../interface/gizmos.md#ngon-gizmo), and hosts the switches for the Sweep and Lattice gizmos below it.

- **Show**: which Ngons get the editing gizmo:
  - **Active**: the active Ngon, while it is also selected
  - **Selected** *(default)*: every selected Ngon at once; a dot on a non-active Ngon edits that shape and makes it active
  - **Off**: the whole family hidden
- **Rounding Handles**: the orange corner-rounding handle (and its connector line) next to each vertex
- **Edge Add Dots**: the green insert-vertex dot that appears at an edge midpoint when the cursor comes near it

Turn off *Rounding Handles* and *Edge Add Dots* if you only want to drag points, and the outline stays much cleaner on a dense polygon.

Under the **Sweep** heading: its own *Active Object* and *Chisel Tool* gates plus **Sweep Gizmo**, the master switch for the [Sweep](../modifiers/sweep.md) path dots, rounding handles and insert dots. Under **Lattice**: the same two gates plus **Lattice Gizmo**, for the [Lattice](../modifiers/lattice.md) cage dots and wireframe.

## Bisect

![Bisect gizmo settings](../assets/rendersettings-gizmo-bisect.webp)

Controls the [Bisect plane handles](../modifiers/bisect.md#gizmo).

- **Bisect Gizmo**: master toggle: the blue move arrow on every cutting plane, plus the blend handles below
- **Blend Handles**: the orange ring around each Bisect's first arrow (the cut-edge blend) and the orange dot on every polyline corner (that corner's own blend). Turn off to keep just the arrows.

## See also

- [Interface: Gizmos](../interface/gizmos.md): gizmo behavior, color coding, modal interaction
- [Rounding](../rounding-and-blending/rounding.md#adjust-modal-b) and [Blending](../rounding-and-blending/blending.md#adjust-modal-ctrl--b): full modal hotkeys
- [Preferences](../preferences.md#theme): gizmo theme colors and arc geometry
